The New and Improved Battle System
Work In Progress
Our games have always been casual RPG adventure games, heavy on the sexy content and horny recruits. But now that Kinkoid has casually entertained you for five years, we feel like we need to step up our game.
We would like to slowly transform our games more into a classic RPG game where choices matter, character development is deeper, strategy is included as well as many uses of your characters and hero development.
We want to provide games where your team set-up and character development matters for the outcome of the performances you do while keeping the games stress free for players who don’t want to get involved in battles.
This can happen via multiple systems, some more complex than others. and can happen only in steps – both for the purposes of its development and players’ mastering.
The following explanations of B.D.S.M. which officially stands for Battles, Development, Strategy and Mechanics is a small sneak peek of future releases will paint you the main picture but will not give all the answers.
Everything is a subject of change due to balance, frequency of releases, feedback and many other factors.
New battle system with up to 7 character hexagon formation
How is the new B.D.S.M Hexagon formation structured?
- All battle stats from Hero, Items, Girls, Clubs and Boosters bonuses are calculated
- Later on we plan to add Passive and Active Skills to the equation
- The battles are taking place in rounds.
- Attacker is the player that initiates the battle.
- Opponent is the defender
- Each round is a sequence of following:
- Attacker damage
- Attacker critical hit check and impact
- Defender damage
- Defender critical hit check and impact
The Hexagon shape is also not random, it will become useful and meaningful with the introduction of Skills later on.
We want to present a simple basic system where each calculation is clear, battle order is clear, and the effect of each character in the team is clear. Many players didn’t understand the calculations and how battles worked so we are changing that.
The old 3 girl formation emphasized too much on the Alpha girl. The Alpha girl’s impact was too heavy on the Team formation while the Beta and Omega girls presence in the team wasn’t that meaningful.
In order to achieve the goal of having choices and strategy, we need more characters to be available in the Team.
With all this in mind, we didn’t want to change or rebalance the whole game. We will keep some of the stats and calculations as they are in the game right now. We don’t want suddenly every character to be balanced differently, a very strong character to become useless, etc.
So here is what will remain the same and what has been changed in terms of mechanics.
What will remain the same?
- Hero Stats and calculations
- Items and calculations
- Character Stats and calculations
What will change:
- Judges have (already) been removed
- Orgasm bar has been removed
- Class-related skills have been removed
- Dominance scheme has been removed
- 3 characters in the team have been upgraded to up to 7 characters
- Alpha, Beta, Omega has been removed, making each character in the team formation equally important (as stats)
- Class of the character corresponding to Hero class
- Any character can be useful, meaning bigger pool of possibilities
- The sum of all stats of the characters in the team give
- 2 Ego + 0.25 Impact + 0.12 Defense
- Harmony Critical hit chance
- Calculation is now 30% * Harmony / (Harmony + Opponent’s Harmony)
In the first of many changes and releases of the B.D.S.M system the battle will be simple and straightforward.
In later planned releases there will be more strategy to the choices for team building and usage of team composition while keeping the mechanics simple and straightforward. Eventually, we are even planning on having different Teams available to players for different battles.
Blessings
What are blessings?
Once per week there will be two blessings available.
They will be chosen from all available ones and will give bonuses to the specific characters that are matching the boosted traits.
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- The traits will be randomly chosen from the full list of all possible ones from Rarity, Zodiac sign, Favorite position, Eye color, Hair color, Element ( Read below for more information on the following).
- A character may benefit from both blessings of the week if it matches both requirements, for example Blond hair characters get +25% all stats and Blue eyes characters get +25% all stats.
- Blessings will give you the opportunity of taking advantage of the weekly buff and not only use the strongest available characters.
- This, combined with the other future features can opens a huge pool of possibilities for strategy
Multiple Teams
Try different positions with different girls!
You will now be able to save several of your favorite girls in different Teams!
“Teams” opens the possibility to have handy multiple girl compositions and to plan accordingly for both PvP and PvE!
How the teams are selected
- Simply choose your desired team and click “Validate”
- All girls can be used in multiple Teams.
- You will be able to select a “Default” Team for Leagues, Seasons and Villain performances
- The ”Default” team will be highlighted and can be changed by clicking on “Select”
In which features can different Teams be used?
- Teams can be used in the Leagues, Seasons and when performing against the Villains
Number of Team slots
- All players will be able to save a minimum of 6 different Teams
- Silver card players will have access to 8 Teams
- Gold monthly card players will have access to 10 Teams
- Platinum monthly card users will have access to 13 Teams
What happens with the girl Teams if the monthly card runs out?
- The Team slot cannot be selected or modified
- The Teams will stay saved and will not be disbanded
- If one of the Teams is set as “Default” team, you will automatically be switched to your first Team slot
Elements
The latest addition to B.D.S.M has arrived!
“How does it work? Well…rock beats off scissors, scissors beats off paper, and paper beats off rock. Then rock and paper get a hard-on and scissor the scissors. Get it?”
– Bunny
What are Elements?
Every girl in the game will now have an Element that can counter and dominate other elements.
Domination scheme
The elements are divided into two main loops:
- Dominatrix -> Submissive -> Voyeur
- Dominatrix counters Submissive
- Submissive counters Voyeur
- Voyeur counters Dominatrix
- Countering the opposing elements grants +20% Critical Chance
- Eccentric -> Exhibitionist -> Physical -> Playful -> Sensual
- Same rule applies for the second element loop
- Eccentric counters Exhibitionist
- Sensual counters Eccentric
- Countering the opposing elements grants +10% Bonus Damage and Ego
Countering an opponent
- These are the bonuses that you get when you counter your opponent’s team elements.
- The counter bonus is applied due to the whole opponent’s team and not against every individual girl.
- The element synergy and counter bonuses can be seen by clicking on the Team’s main element icons
Synergy bonuses
- Synergies are the bonuses that you will get when building your team
- Synergy bonuses reflect your current Harem and Team
- Girls that are selected to be in your team will bring you a higher bonus present
- Every girl in your Harem will bring you a passive bonus. The maximum cap for passive bonus is 100 girls per element.
- Synergy bonuses reflect your current Harem and Team
Creating a team with Elements
The strongest girl in your Team section will be displayed first.
The strength of girls will also be affected by various buffs such as Blessings, making even common girls viable in the right conditions.
The main element of the party will be determined when the team has 3 or more characters that match the same element.
- If a team has 3 Eccentric and 4 Exhibitionist Girls, their party’s main element is marked as both Eccentric & Exhibitionist and will gain bonuses against their counterparts.
- When there are 3 Eccentric girls elements, 2 Exhibitionist and 2 Sensual, the party will be marked as Eccentric
- 2 Exhibitionist, 2 Sensual, 2 Physical, and 1 Voyeurs, the team would be defined as Balanced and will not obtain any bonuses. Raw power!
- Having a Balanced team also means that your opponents won’t have the possibility to counter your team as well.
Elements and Blessings
- The new B.D.S.M feature will be influenced by the Blessings
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- Girls with certain Elements will obtain different bonuses from the Blessings
And as always: this is not the final form of the B.D.S.M.! More thrilling updates are coming.
Not one, but TWO big releases!
(Not as big as you, darling.)
Pantheon’s Stairway
Or How to Become a Sex God
- To unlock the Stairway, you need to be over Level 15!
- You can access it through the new menu in Town Sex God Path
- The Sex God Path includes Champions and the Pantheon’s Stairway.
- Other PvE features will come later with even more engaging gameplay. Please stay tuned for our next challenge on the Sex God Path.
What is Pantheon’s Stairway?
- It is a place to perform and is structured in Temples
- Each Temple is represented as a team of 7 girls you have to perform against
- If you can’t beat the Temple, you remain on it until you win.
- If you win, you progress to the next floor and win a reward.
- When you beat the last Temple, you’ve beaten the Stairway and you will have to wait for the release of the next Temple.
- There will be a new type of energy used in the Pantheon’s Stairway- Worship
- Worship works similarly to the Kisses in the Seasons
- You can store up to 10 Worship
- In about a couple of hours, 1 Worship is generated (you get 10 Worship for the 24 hours of a day)
- There is a Leaderboard that will show the top 200 players (the ones who have reached the highest floors).
Rewards
- The higher temples you reach, the bigger the rewards you will get. There will be a reward for every new floor you get to. The rewards are Gifts, Books, different Orbs, and, of course, girls. Exclusive hot legendary 5-grade girls!
Skills
Skills will be unique abilities that each Rare+ character will have.
Skills can be level-up for bigger effect in battle.
There will be two types of Skills:
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- Passive: Giving bonuses based on the team or harem, calculated in the beginning of the battle, similar to Elements bonuses.Examples:
- Blond Harmony: For each girl with Blond hair color in your team, gain a bonus of 5-12% Harmony.
- Blond Harem: For each Blond girl in your harem, gain a bonus of 0.1-0.25% Ego, up to a maximum of 8%
- Active: Giving a chance to perform an action during the battle. Examples:
- Passive: Giving bonuses based on the team or harem, calculated in the beginning of the battle, similar to Elements bonuses.Examples:
- Revitalize
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- Trigger Chance: 50%
- Recover 4-8%of your max Ego, can go over the maximum.
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- Self-Confident
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- Trigger Chance: 60%
- Boost your defense for the next defense by 50-100%.
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The skills of each character plus their element plus potential bonuses from Blessings will give you the opportunity to craft the best team for the situation or to develop a unique strategy to crush the opponents.
All of these features combined makes it so there are countless possible good teams, especially if you want to counter a specific opponent.
We want to release even more exacting features and do it fast but the reality is that all these features are complex and will take time to develop.
Please don’t forget to leave your feedback, thoughts, opinions and suggestions on our forum or on our discord at hh-feedback.
Thank you for being part of this journey!